MultiTrack DAW 3.4.4

New Features and requests for new features
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pwnified
Posts: 1526
Joined: August 17th, 9:41 pm

MultiTrack DAW 3.4.4

Post by pwnified »

MultiTrack DAW 3.4.4 should be available on the App store shortly. Thanks for your patience!

Adds IAA Instrument support for input.
Fix monitoring with Auto Input when in Punch mode.
Fix static when monitoring at 48 or 96kHz samplerates.
Fix a crash bug with projects larger than 8 tracks and playhead is past the end of song.

https://itunes.apple.com/us/app/multitr ... 22101?mt=8
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notquiteaxl
Posts: 23
Joined: April 2nd, 5:06 pm

Re: MultiTrack DAW 3.4.4

Post by notquiteaxl »

The monitoring in punch is messed up for me, now that I received this update. It's like the latency's off, the monitored playback is significantly delayed. I've been using DAW for a very long time (so I know how to use it), and I tried tinkering with different things to get around this and I could not. Bottom line, when in punch mode, delayed monitors, not with punch off.

I sent an email about this. I just wanted to see if others were experiencing similar, and if we were nearing a possible solution.

GREATEST APP EVER! Thanks so much
Anorton
Posts: 307
Joined: June 20th, 11:13 am

Re: MultiTrack DAW 3.4.4

Post by Anorton »

I'm going to test this this evening. Are you using iphone, iPad, or both? I have an iPhone 4s and an iPad 2 that I can test on.
MoltenBlob
Posts: 14
Joined: March 15th, 4:06 pm

Re: MultiTrack DAW 3.4.4

Post by MoltenBlob »

Same problem here.
I set up a 44.1/16 project
recorded some stuff then setup punch with input monitoring
soon as I hit play the monitored input is delayed about 500ms
It stays this way until I disarm the track.

iPhone 5
64GB
Strata189
Posts: 7
Joined: July 15th, 11:09 am

Re: MultiTrack DAW 3.4.4

Post by Strata189 »

I get the delay also. iPad Air. Was a bit unnerving at first.
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pwnified
Posts: 1526
Joined: August 17th, 9:41 pm

Re: MultiTrack DAW 3.4.4

Post by pwnified »

I've confirmed it, and fixed it. Wow, not sure how that slipped by. I'll be sending the update to apple tonight.

Just to clarify, this latency bug only occurs when using punch, or when turning on input monitoring after a track is armed.
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