Bouncing. (FX, pan, compression etc.)

How to use MultiTrack DAW
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martygras
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Bouncing. (FX, pan, compression etc.)

Post by martygras »

#1
I need some clarification on what exactly happens when I select 3 tracks, (drums/percussion/sfx) each with varying levels of compression, fx and pan settings, and copy them to clipboard.

When I paste this to a new stereo track, will all the compression, fx, pan settings be applied?
...and will the new track be normalized?

#2
Does this create a new bin so I can remove the original 3 tracks and delete the unused bins?

#3
Can I set it to normalize, but to -1dB instead of 0dB?
(i.e. turning the master bus level down before copying to clipboard)

#4
Most compressors have a "make up" volume knob to compensate for the volume loss during compression. Does this compressor "auto adjust" to some dB level?

Has anyone noticed that this app opens faster than any other music app?
Oh yeah.
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pwnified
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Re: Bouncing. (FX, pan, compression etc.)

Post by pwnified »

Yep, exactly. The multiregion copy (from more than one track) will contain all current FX, pans and volume, including bus effects and reverb tails. And normalized.

#2, Yes, a new bin is created, so you could delete the original regions, then browse to the Bins and they should appear in red, meaning unused, and will be deleted by the "Delete all unused" button.

#3 unfortunately not, normalization is done just slightly below Fullscale. (Before clip). But this could become a feature in Settings, maybe. What would you use this feature for?

#4 Yes, the compressors have automatic makeup. Basically, it adds half the amount of gain reduction back in. So, if for example, threshold is -40dB, and ratio is 2:1, 10dB would be used for the makeup gain. It seems to work very well for many different attack and release settings, however various outer settings might not work as well, in that case you'll have to close out the fx panel and use the track volume fader as compensation (FX are pre-fader).
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martygras
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Re: Bouncing. (FX, pan, compression etc.)

Post by martygras »

pwnified wrote:Yep, exactly. The multiregion copy (from more than one track) will contain all current FX, pans and volume, including bus effects and reverb tails. And normalized.

#2, Yes, a new bin is created, so you could delete the original regions, then browse to the Bins and they should appear in red, meaning unused, and will be deleted by the "Delete all unused" button.

#3 unfortunately not, normalization is done just slightly below Fullscale. (Before clip). But this could become a feature in Settings, maybe. What would you use this feature for?

#4 Yes, the compressors have automatic makeup. Basically, it adds half the amount of gain reduction back in. So, if for example, threshold is -40dB, and ratio is 2:1, 10dB would be used for the makeup gain. It seems to work very well for many different attack and release settings, however various outer settings might not work as well, in that case you'll have to close out the fx panel and use the track volume fader as compensation (FX are pre-fader).
Okay, got it.

In response to #3.
I like to leave some room for adding a little mastering EQ or additional reverb. If I add this to a signal already at 0dB then the track could distort or clip. (correct?) or am I still thinking too analog?

I like my music to have a natural dynamic and not fall prey to the volume wars and max compression that is becoming the norm.
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pwnified
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Re: Bouncing. (FX, pan, compression etc.)

Post by pwnified »

Actually, you don't need to add any extra headroom because the internal databus widths are always larger than the source widths. In other words, a 16 bit source (even at FS) will be carried on a path of larger size, which can accommodate any gain boost like EQ, or signal increase like from adding multiple tracks.
A projects bitrate/sample describes the source format for the underlying tracks. So a 16 bit project will use 24 bits internally, and 24 bit projects will use 32 bits internally (or more, there are many cases where 64 bits are used to avoid overflows)
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martygras
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Re: Bouncing. (FX, pan, compression etc.)

Post by martygras »

That's awesome. Thank you for actually explaining it and not "dumbing" it down.
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